Loader vs QueueLoaderLite == beer?

The strangest problem: loading thumbs from Flickr – no problem, loading higher res images from Flickr – big problem. When I tried QueueLoader it started working out of the box … The funny thing is: QueueLoader also uses the native Loader class. After 6 hrs of bug hunting and finally finding a solution I’m into a beer. A chilled one. Straight from the fridge. Glug, glug, glug.

Does not work ( after hours of trial and error ):

var req : URLRequest = new URLRequest( myImageURL ); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,onIO,false,0,true); loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,progress,false,0,true);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE,onFull,false,0,true);
loader.load(req);
loader.addEventListener(Event.ENTER_FRAME,pro,false,0,true);*/

Does work:
var lite : QueueLoaderLite = new QueueLoaderLite();
var sp : Sprite = new Sprite;
lite.addItem( data.url,sp, {info: "hires"});
lite.addEventListener(QueueLoaderLiteEvent.QUEUE_PROGRESS, progress, false, 0, true);
lite.addEventListener(QueueLoaderLiteEvent.QUEUE_COMPLETE, onFull, false, 0, true);
lite.execute();