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	<title>Comments on: Fix for &#8220;error during transcoding&#8221;</title>
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	<link>http://www.webdevotion.be/blog/2008/04/25/fix-for-error-during-transcoding/</link>
	<description>Trainer for the Flash Platform and iOS</description>
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		<title>By: Cardmeister</title>
		<link>http://www.webdevotion.be/blog/2008/04/25/fix-for-error-during-transcoding/comment-page-1/#comment-151</link>
		<dc:creator>Cardmeister</dc:creator>
		<pubDate>Tue, 13 Jul 2010 14:17:17 +0000</pubDate>
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		<description>I ran into this problem, whereas my coworkers did not.  Very frustrating.

The fix described above worked fine but we were all running equivalent projects, each pointing to our checkout of the same code base.

I finally found the variance.  Our checkouts are on a network server (connected via samba).  It turns out everybody else had their projects pointing to a mapped network drive, and I had mine pointed directly to the network path.

I deleted my project(s), then re-imported them using a mapped drive as the path... Viola!  Just to confirm, I deleted my projects again and imported them using the direct network path, and the problem reappeared.

This may be a valid alternative for some folks, rather then mucking with compile options or configuration.

FlexBuilder 3
SDK 3.4 and SDK 3.5
Windows 7 (64bit)</description>
		<content:encoded><![CDATA[<p>I ran into this problem, whereas my coworkers did not.  Very frustrating.</p>
<p>The fix described above worked fine but we were all running equivalent projects, each pointing to our checkout of the same code base.</p>
<p>I finally found the variance.  Our checkouts are on a network server (connected via samba).  It turns out everybody else had their projects pointing to a mapped network drive, and I had mine pointed directly to the network path.</p>
<p>I deleted my project(s), then re-imported them using a mapped drive as the path&#8230; Viola!  Just to confirm, I deleted my projects again and imported them using the direct network path, and the problem reappeared.</p>
<p>This may be a valid alternative for some folks, rather then mucking with compile options or configuration.</p>
<p>FlexBuilder 3<br />
SDK 3.4 and SDK 3.5<br />
Windows 7 (64bit)</p>
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